javascript framework needed for video post processing -


are there solutions achieve video post processing (filters) using canvas / html5?

i found https://github.com/brianchirls/seriously.js needs webgl , need alternatives.

ive had success combining both requestanimationframe video playing canvas each frame using pixastic. more of 'high-end' video post-production (as used in nuke, flame etc) method video treated set of frames in framestore. i've seen things seriously.js , they're great keep in mind when rendering video canvas you're dealing image sequence , therefore have lot of freedom , can use pretty image filter/process/algorithm on data before displaying it. other thing mention pixastic effects work without webgl enabled (so can support internet explorer too) seriously.js not.

bit off topic but:

ps: i've had in mind make whole javascript realtime node based post-prod app based on this: http://idflood.github.com/threenodes.js/ example: http://idflood.github.com/threenodes.js/public/index.html#example/postprocessing1.json

with comprehensive set of fft & webgl enhanced effects.. it's in it's stage through.

another thing might interesting if youve got similar idea this:

http://marcinignac.com/blog/timeline-js

example here: http://vorg.github.com/timeline.js/examples/cssanimation.html


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