iphone - Disable touches on layer/scene for pause -
i'm trying create pause menu game. using [[ccdirector shareddirector] pause]
works well, game sprites have own cctouch methods, can still dragged around while game paused.
i'm creating pause menu creating cclayer on top of existing scene, , removing , resuming when hit resume.
is there easy way perhaps make perhaps pause layer receives touches? or other alternatives?
thanks
you can implement kind of lock , unlock of layers, in disable , enable user interaction. implement logic translate lock/unlock commands lockable children. can implemented, example, protocol
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