iphone - iPad : Crash because of add more than three CCSpriteFrameCache file -


in cocos2d application have used 5 ccspriteframecache(.plist) file. when load more 3 .plist file app getting crash.

just printing that

2012-06-08 16:45:08.575 voicechangingbowtie[5611:707] cocos2d: ccspriteframecache: trying use file 'windowanimationsipad.png' texture  2012-06-08 16:45:13.089 voicechangingbowtie[5611:707] cocos2d: ccspriteframecache: trying use file 'ipadshark.png' texture  2012-06-08 16:45:14.297 voicechangingbowtie[5611:707] cocos2d: ccspriteframecache: trying use file 'ipadsharksecond.png' texture ... 

then app crashed

crash no message in cases mean have troubles memory. how big textures trying load? check memory usage instruments tool.


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