cocos2d iphone - Box2D small pocket hole creation -


i have simple question game making using box2d , cocos2d. started using physics engine yesterday rather inexperienced usage , capabilities. game involves rolling ball around screen using accelerometer. want add holes ground if ball rolls into, require greater acceleration via accelerometer escape hole pocket. i've toyed friction, linear damping, modifying accelerometer's gravity vector, , tried adding attractive forces haven't had success , of doesn't simulate want happening. want create sensors , give them properties of small pocket ball can fall in to. tips , advice appreciated. thanks

i suggest use level helper . awesome tool create physic based games.

you can find here


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