How can I get F# Interactive window to use the same path as the project? -


in project opening file relative path executable. trying test code in f# interractive window, seems run different path. how can change path/ make run same path project?

i think __source_directory__ identifier here.

you should use compiler directives separate between using f# interactive , compiling f# project.

#if interactive   let path = __source_directory__ + some_relative_path #else   let path = another_relative_path #endif 

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