objective c - How to handle big pictures in iPad application -
i have couple of backgrounds dimensions of entire ipad screen (1024x768) , ask myself how include them project. should stuff them onto sprite sheets or include them separately or load them web ?
if app less 10mb, include them in project each file individually.
i not use sprite sheets. sprite sheets not offer space advantage png encoding, , not suited application image changing infrequently (it make memory footprint bigger).
if app near or on 10mb app store install on 3g limit, include default background in project , load rest on demand using framework such sdwebimage.
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